package com.lixinwen.gdgame.game.entities.enums;

public enum HandType {
    Single("Single",1),
    Pair("Pair",1),
    Trip("Trip",1),
    ThreePair("ThreePair",1),
    Straight("Straight",1),
    Plate("Plate",1),
    House("House",1),
    Bomb4("Bomb4",2),
    Bomb5("Bomb5",3),
    StraightFlush("StraightFlush",4),
    Bomb6("Bomb6",5),
    Bomb7("Bomb7",6),
    Bomb8("Bomb8",7),
    Bomb9("Bomb9",8),
    Bomb10("Bomb10",9),
    JOKERBOMB("JOKERBOMB",10),
    PASS("PASS",0);
    public  final String type;
    public final int typelevel;
    HandType(String t,int l){
        type = t;
        typelevel = l;
    }

}
